![]() ![]() Ignore the fact that there are now three zombies behind the glass. Use the Roof to get to the stairs, and backtrack to the Emergency Entrance. Backtrack to the Operating Room (1F)īefore we go forward, let’s go grab some supplies. Alternately, back up a little, and hit it with a Flash Grenade and that Hand Grenade we picked up a few minutes ago. Image: Capcom via Polygonĭodge its swipes, and always aim for it’s head. Flash and Hand Grenades make short work of Hunters Beta. You’ll get attacked by a Hunter Beta in the short hallway leading out of the Staff Room. You’ll get interrupted before you make it. You’ll find one Flash Grenade, a very startling (but harmless) corpse, and a Hospital ID Card. Inside the Locker Room, head left and start opening lockers. Use (and discard) the Locker Room Key to unlock the door. Stop in the Records Room to save and visit the Item Box if you want. Take the stairs up to the second floor (2F), and make your way back to the Staff Room. Use the Locker Room Key in the Staff Room Grab the Assault Rifle Ammo from the gurney, and go left to unlock the door. Pick up the Green Herb and Locker Room Key. Image: Capcom via PolygonĪpproach the wooden shelves near where you landed and climb over. Find the Locker Room Key in the Courtyard. When you land, head right to pick up the Tactical Grip (Assault Rifle). Head back toward the Nurses’ Station, and look for the broken window overlooking the Courtyard. Grab the Assault Rifle Ammo from the shelves on the left side, just north of the (locked) Linen Room door. Courtyardīack in the hallway, head west and follow the hall around to the right. In the southwest corner, look inside the trash can for a Charlie Doll. Check the trashcan in the southwest corner for a Charlie Doll. Take out the zombie on the floor, and pick up the Green Herb, Hand Grenade, and Assault Rifle Ammo. While you’re back here, four zombies will show up to make things interesting. Run around the desk and pick up the Note about a Tape Recording. Nurses’ Station and Sickroomīack in the hallway, head to the south side and step into the Nurses’ Station. Near the door to the back room, grab the Assault Rifle Ammo, and read the Memos from Administration. Image: Capcom via Polygonįollow the room around to the left, and grab the Nurse’s Journal: Sept. Staff Room The Staff Room could use a “Your mother doesn’t work here, so clean up after yourself” sign. Visit the Item Box and Typewriter.Įxit the room and go south to the Staff Room. Grab the Assault Rifle Ammo and Green Herb from the left side, and the Handgun Ammo and Nurse’s Journal: Sept. From the map, turn left and go into the Records Room. Go to the end and grab the Hospital Map from the bulletin board. On the Roof, take out the possum-ing zombie playing dead, and then look to your right for a Charlie Doll.Ĭross the Roof and head back inside. ![]() At the top, go through the door on your left. Take the first right and go up the stairs. After she’s down, smash the crate for some Handgun Ammo. You’ll have to get close to trigger the zombie on the gurney. Grab the Assault Rifle Ammo from the table along the right. Take out the four zombies inside the next room (you can ignore the one behind the glass). 25.įollow the hallway to the left (west), and grab the Green Herb. Pick up the Tape Player from the desk when you walk in, and read the Nurse’s Journal: Sept. Follow the hall to the end, and take out the Charlie Doll on the gurney to your left. Just before the door to Lab Reception, look for this Charlie Doll on a gurney. Handle the three, no, four, no, six zombies, and grab the Red Herb from the counter. That’s all there is to pick up here, so go through the doors leading north. Outside of the Makeshift Sickroom, duck behind the Lobby’s information desk and grab the Assault Rifle Ammo and First Aid Spray. Objective: Search for a vaccineĪs Carlos, grab the Assault Rifle Ammo by the door, and hit the Item Box and Typewriter. A quick note: You’ll pass a lot of yellow locks in the Hospital, but you won’t be able to open them yet - we’ll need Jill to wake up first. In this guide, we’ll walk you through the Hospital and point out any items or collectibles along the way. After Jill survived another encounter with Resident Evil 3’s Nemesis, it’s time for Carlos to take over again for a little bit. ![]()
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